100% | INAPP | 5 | ___ purchases (mobile game transactions) |
96% | INAPP | 5 | ___ purchases (mobile game transactions): Hyph. |
79% | INAPP | 5 | Like some mobile game purchases |
78% | INAPP | 5 | Like some mobile game purchases: Hyph. |
64% | INAPP | 5 | ___ purchases (expenses in mobile games) |
62% | APP | 3 | Mobile game |
59% | APPS | 4 | Mobile games, e.g. |
58% | INAPP | 5 | Kind of purchase for a mobile game |
58% | ADS | 3 | Mobile game interrupters, for short |
56% | SUBWAY | 6 | Mobile game with underground trains, __ Surfers |
55% | POKEMONGO | 9 | Mobile game where players catch pocket monsters |
55% | FANATEE | 7 | Mobile game makers of Stop and CodyCross |
55% | APP | 3 | Mobile game or messaging tool, for example |
55% | CLASH | 5 | "___ of Clans," popular mobile game |
55% | CLANS | 5 | "Clash of ___," popular mobile game |
54% | APP | 3 | Mobile phone purchase |
54% | ANE | 3 | Game show purchase |
54% | POKEMONGO | 9 | Mobile game in which you might "catch" Pikachu |
53% | FRUIT | 5 | ___ Ninja (slice-and-dice mobile game) |
53% | CANDYCRUSH | 10 | Freemium mobile game with confections, familiarly |
53% | APP | 3 | In-___ purchases (smartphone transactions) |
53% | SEGACONSOLE | 11 | Game player's purchase |
53% | APP | 3 | Game lover's purchase |
52% | FRUITNINJA | 10 | Mobile game that involves slicing apples, mangoes, coconuts, etc. |
52% | DOWNLOADED | 10 | Purchased, as a mobile app |
51% | TOWER | 5 | ___ Bloxx, mobile game that centers around city management |
51% | CLANS | 5 | These "Clash" in a popular Supercell mobile game |
50% | FANDANGO | 8 | Mobile app for purchasing movie tickets |
50% | INAPP | 5 | Like some mobile purchases |
50% | INAPP | 5 | Like some game purchases |