| 100% | ORISIT | 6 | Continuation that introduces doubt |
| 72% | ORISIT | 6 | Question that introduces doubt |
| 43% | SEARLE | 6 | Company that introduced NutraSweet |
| 43% | SEARLE | 6 | Company that introduced Dramamine |
| 43% | DOW | 3 | Company that introduced Styrofoam |
| 43% | RUR | 3 | Play that introduced ''robot'' |
| 42% | ALGEBRA | 7 | Math class that introduces variables |
| 42% | HEADNOTE | 8 | Remark that introduces a chapter |
| 42% | SONY | 4 | Company that introduced Blu-ray |
| 42% | TSR | 3 | Co. that introduced Dungeons & Dragons |
| 42% | ATARI | 5 | Company that introduced Donkey Kong |
| 42% | NASH | 4 | Automaker that introduced the Rambler |
| 42% | NAGANO | 6 | Olympics site that introduced snowboarding |
| 42% | ATARI | 5 | Game company that introduced Breakout |
| 42% | DOW | 3 | Company that introduced Saran Wrap |
| 42% | TSR | 3 | Co. that introduced D&D |
| 42% | IMO | 3 | Letters that introduce a take |
| 42% | DOW | 3 | Chemical company that introduced Styrofoam |
| 41% | HOPONPOP | 8 | Dr. Seuss book that introduces phonics |
| 41% | RUR | 3 | Play that introduced the word "robot" |
| 41% | NESTLE | 6 | Company that introduced Quik in 1948 |
| 41% | IPODS | 5 | Devices that introduced the click wheel |
| 41% | SAAB | 4 | Automaker that introduced heated front seats |
| 41% | ELI | 3 | ___ Lilly (drug company that introduced Cialis) |
| 41% | OHIOART | 7 | Company that introduced Etch A Sketch |
| 41% | THEOC | 5 | 2000s teen drama that introduced "Chrismukkah" |
| 41% | TYCO | 4 | Company that introduced Tickle Me Elmo |
| 41% | MARIOBROS | 9 | Arcade game that introduced Koopa Troopas |
| 41% | SEGA | 4 | Company that introduced Sonic the Hedgehog |
| 41% | DIGITALAGE | 10 | Era that introduced laptops, tablets, etc. |