| 100% | ARTDEGREE | 9 | Possible game-design credential |
| 58% | ARTDEGREE | 9 | Design credential |
| 53% | PUZZLES | 7 | Games designed to test your brain |
| 50% | ANIMATE | 7 | Do some video game design, say |
| 47% | ADOUT | 5 | Possible score before winning a game |
| 47% | RAIN | 4 | Possible cause of a game delay |
| 47% | DRAW | 4 | Possible result of a chess game |
| 47% | SPADES | 6 | Card game with possibles |
| 46% | PUZZLE | 6 | A game designed to test your skills or knowledge |
| 46% | YES | 3 | Possible response in the game Twenty Questions |
| 45% | SKINS | 5 | Custom avatar designs, in gaming |
| 45% | ADIN | 4 | Possible tennis score before a game-ending ace |
| 43% | PLAYTESTS | 9 | Checks a game for design and functionality |
| 43% | ESCAPE | 6 | __ game or room, designed to puzzle those trapped |
| 42% | YAHTZEE | 7 | Dice game named after its highest possible score |
| 42% | CONWORLD | 8 | Fantasy universe designed in a role-playing game |
| 41% | DELAY | 5 | Possible result of a brief rain shower at a baseball game |
| 41% | SPEEDRUN | 8 | Complete as fast as possible, as a video game |
| 41% | SPEEDRUN | 8 | Completing a video game as fast as possible, say |
| 40% | STARSHIP | 8 | "___ Titanic," video game written and designed by Douglas Adams |
| 38% | CHESS | 5 | Game for which there are more possible iterations than atoms in the universe |
| 37% | INTHEBALLROOM | 13 | End of a possible solution in a game of Clue (3 wds.) |
| 36% | TETRIS | 6 | Tile matching game designed by Alexey Pajitnov which is one of the longest-running video game franchise |
| 36% | WITHTHEWRENCH | 13 | Second part of a possible solution in a game of Clue (3 wds.) |
| 36% | PROFESSORPLUM | 13 | First part of a possible solution in a game of Clue (2 wds.) |
| 34% | SOCCERBALL | 10 | The black-and-white patterned, truncated icosahedron design is popular for this game item |
| 34% | CONNECT | 7 | *Game with 4,531,985,219,092 possible game board positions |
| 33% | MODS | 4 | User-designed tweaks to video games |
| 32% | TILESETS | 8 | Collections of repeatable graphical elements, in video-game design |
| 31% | DOABLE | 6 | Possible |